![]() ![]() SargeBaldy Speedmapping Compilation 1: 24.14ĭoomworld Speedmapping Compilation 13: 25.4 SargeBaldy Speedmapping Compilation 15: 22.57 SargeBaldy Speedmapping Compilation 10: 18.63Ībyssal Speedmapping Sessions: Session 37: 19.88ĭoomworld Speedmapping Compilation 6: 20.42ĭoomworld Speedmapping Compilation 10: 22.29 NiGHTMARE Speedmapping Compilation 2: 18.5 SargeBaldy Speedmapping Compilation 6: 7.5 NiGHTMARE Speedmapping Compilation 12: 3.5 Otherwise any Icon of Sin map would technically have infinite monsters.Īverage number of monsters per map for each multi-level WAD (rounded to the nearest hundredth) I am not counting maps that spawn monsters infinitely, just monsters that are present when the map starts, and monsters that spawn in finite amounts. Some numbers are based on looking at the maps in Ultimate Doom Builder, and all numbers might not be accurate. Levels are in the order they are listed on the wiki. I'm counting Romero heads, Commander Keens, monster spawners, and spawn points, as they are listed as monsters on the wiki. So after multiple days of wiki crawling, here is a list of a bunch of WADs and maps by monster count, from lowest to highest.Īll are based on the monster count for Ultra-Violence difficulty or equivalent and single player, unless stated otherwise. I made a thread about this a while ago and some people helped me with it but I got bored and decided to do it myself. ![]()
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